Machine Learning

Competitive Self-Play


This topic contains 0 replies, has 1 voice, and was last updated by  OpenAi 10 months, 1 week ago.

  • Competitive Self-Play

    We’ve found that self-play allows simulated AIs to discover physical skills like tackling, ducking, faking, kicking, catching, and diving for the ball, without explicitly designing an environment with these skills in mind. Self-play ensures that the environment is always the right difficulty for an AI to improve. Taken alongside our

    Competitive Self-Play
    by OpenAI

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